Package org.svvrl.goal.gui.tool

  • Class Summary 
    Class Description
    AbstractControllerTool<T extends Automaton>
    An AbstractControllerTool is the abstraction of tools controlling a controllable algorithm.
    AbstractStateTool<T extends Automaton>
    An AbstractStateTool is the abstraction of tools that create states.
    AbstractTransitionTool<T extends Automaton>
    An AbstractTransitionTool is the abstraction of tools that create transitions.
    AccTool
    An AccTool is a tool for editing an acceptance condition.
    AltConnectorTool
    This is a tool for creating alternating connectors.
    AltStateTool
    This is a tool for creating alternating states.
    AltTransitionTool
    A AltTransitionTool is a tool for creating transitions in an alternating automaton.
    AutomatonTool<T extends Automaton>
    An AutomatonTool is an abstraction of tool intended to operate on automata.
    AutomatonToolBox
    An AutomatonToolBox contains several tools for editing automata.
    ColoringTool  
    ControllerToolBox
    A ControllerToolBox contains several tools for controlling controllable algorithms.
    DeleteTool
    A DeleteTool is a tool that can delete states or transitions.
    FocusStateTool
    A FocusStateTool helps the user focus on a state and its neighbors by making other components transparent.
    FSAStateTool
    An FSAStateTool can create states for finite state automata.
    FSATransitionTool
    A FSATransitionTool is a tool for creating transitions in a FSA.
    GamePlayer0StateTool
    A GamePlayer0StateTool can create states in a gram graph for the player 0.
    GamePlayer1StateTool
    A GamePlayer1StateTool can create states in a gram graph for the player 1.
    GameTransitionTool
    A GameTransitionTool is a tool that can create transitions in a game graph.
    GeneralToolBox
    A GeneralToolBox contains several general purpose tools.
    InputSimulatorToolBox
    This class provides tools for controlling an input simulator.
    NewEditableTool
    A NewEditableTool is a tool that can create a new editable object.
    NextStageTool
    A NextStageTool can make the controllable algorithm in the active editor perform steps until the next stage.
    NextStepTool
    A NextStepTool can make the controllable algorithm in the active editor perform the next step.
    QPTLToolBox
    A QPTLToolBox contains several tools for QPTL formulae.
    RunDagToolBox
    This class provides tools for manipulating a run dag.
    RunTreeToolBox
    This class provides tools for manipulating a run tree.
    SelectTool
    A SelectTool is a tool that can select and move states and transitions.
    SplitTreeToolBox
    This class provides tools for manipulating a split tree.
    StartPlayTool
    A StartPlayTool can make the controllable algorithm in the active editor perform the rest steps automatically.
    StopPlayTool  
    TestTool
    This is a tool for debugging only.
    Tool<T extends Editable>
    A Tool appears as a button on the tool bar and can do something when the button is clicked or selected.
    ToolBox
    A ToolBox is a tool bar containing a set of tools within the same button group.
    ToolBoxRepository
    This is a repository for tool boxes.
    TwoWayAltTransitionTool